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Old Dec 25, 2007, 01:59 PM // 13:59   #41
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Quote:
Originally Posted by ensoriki
Fellas theres a simple way to solve our friends dilemma.

For Nightfall
You get 50 AL (warrior, so like 30 AL for casters) at Nundu Bay, 70/50 Al at like umm....... The desolation.

And 80/60 AL after beating abbadon.


This way you can go through Nightfall with crappy armor.

And make elite armor the only thing thats max armor for ALL campaigns... you know so that elite armor means something!

...

The only thing you can do for pve is change when they can get that armor.
Which is a problem considering how hard monsters can hit *cough*aaxtes*
So... Prophecies then? Of course to do this, you'd need to tone down the content before max armor was achieved, which would net less XP which would slow down the time to level twenty so... Prophecies then.

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Old Dec 25, 2007, 02:51 PM // 14:51   #42
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The more and more I hear about WoW, the more I feel better that I left long ago.

GW has the current system because many current GW players want the current system and is happy about it. Why change something that is good? I can understand that you want to grind, but then GW isnt for you, go play another game, many people where go GW for the reason's which GW has offered.
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Old Dec 25, 2007, 03:04 PM // 15:04   #43
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This happens when you tie PvP and PvE

Anet has (hopefully) learned that the two cannot be linked in such a way and in GW2 we should see a different story. Sure characters could be allowed to go pvp but they would be temporarily powered down while competing in pvp (kinda the reverse thing of what they did to lvl 10s going to the north.

In the meantime...

*looks hopefully towards GW2*
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Old Dec 25, 2007, 05:20 PM // 17:20   #44
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Quote:
Originally Posted by ensoriki
Thus, Grind does not exist in GW

And we are keeping it that way.
It doesn't? Getting EotN and FoW Armour is a grind.
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Old Dec 25, 2007, 05:23 PM // 17:23   #45
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Quote:
Originally Posted by Unreal Havoc
It doesn't? Getting EotN and FoW Armour is a grind.
FoW is optional, you can get EotN armor by beating the game and turning in a book.
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